Warscape
Daily briefing·· from today's news

Russia, Belarus vs Slovakia, Poland: Side A achieves its objectives after 164 days

In today's run Russia, Belarus attack Slovakia, Poland; the model ends in side a achieves its objectives after 164 days.

Attacks
Russia + Belarus
Defends
Slovakia + Poland
Outcome
Side A achieves its objectives
Length
164 days

What happened today

Today's defence and geopolitics headlines, in the outlets' own words (linked):

Those stories name the sides in today's run.

The scenario we ran

Russia, Belarus attack Slovakia, Poland in autumn, mobilization full / partial, the United States stays out, nuclear weapons disabled, 365-day limit. Everything else is the engine's realistic default.

How the model played it out

War timeline · 164 days
Contested Front
Stalemate
A
B
DAY 1◆ turning pointDAY 164
Phases are the engine's own labels. Lanes show each side's operational tempo: bright = attacking, dim = pausing or defending.
Losses within the model · aggregate
Russia + Belarus
Slovakia + Poland
32.8k
Personnel
11.4k
312
Tanks
58
254
Aircraft
64
253
Artillery
41
Territory: Russia + Belarus +89 cells · Slovakia + Poland -89 cells. Cohesion at the end: 67% vs 50%.

Result: Side A achieves its objectives after 164 simulated days (capital captured). Aggregate personnel losses within the model: 32,837 for Russia + Belarus and 11,430 for Slovakia + Poland.

The war moved through initial strike from day 1, then rapid mobilization from day 3, then contested front from day 4, then attrition phase from day 13, then contested front from day 15, then attrition phase from day 16.

Turning points:

  • Day 12: Turning point: a shift in momentum. This moment mattered because momentum shifted durably toward Slovakia + Poland: a combination of local factors.

What decided it

What decided it · separation between the sides
◀ favours Russia + Belarusfavours Slovakia + Poland ▶
Mobilisation
1,062,885 vs 78,407.
Air situation
80%.
Deployed combat power
191 vs 56 model units.
Logistics
71% vs 55%.
Political cohesion
69% vs 71%.
Economic resilience
0.98 vs 0.97.
Bar length is the engine's normalised difference on that factor over the whole war; direction shows who it favoured.
Side A objectives · Russia + Belarus
Capture the capital of Polandachieved
Secure a border corridor inside Polandachieved
Reduce opposing deployed combat capacity below 50%0%
Side B objectives · Slovakia + Poland
Retain at least 90% of pre-war territory0%
Reduce the attacker's offensive capacity below 55%0%
Restore pre-war borders0%
  • Mobilisation (favoured Side A): Reservists mobilised: 1,062,885 vs 78,407.
  • Air situation (favoured Side A): Average share of air control for Russia + Belarus: 80%.
  • Deployed combat power (favoured Side A): Average deployed combat power: 191 vs 56 model units.
  • Logistics (favoured Side A): Average front-line supply efficiency: 71% vs 55%.
  • Political cohesion (favoured Side B): Average cohesion: 69% vs 71%.

The same countries, one on one

WARSCAPE keeps a permanent page for every land border in Europe, each holding its own simulated war:

  • Poland vs Belarus: the model ended that one in ceasefire, front frozen after 181 days.
  • Russia vs Poland: the model ended that one in partial objective achieved after 365 days.

Try it yourself

Open the exact run and scrub the timeline, ask why at any event, or branch an alternate timeline from a turning point. Or change one assumption in the builder and run it again.

Sources and limits

This is a model result on public, aggregate, country-level data under the stated assumptions. It is not a prediction, and no operational information is used.

Model-generated simulation on public, country-level data. Not a prediction. Headlines are linked and summarised, never reproduced. Assembled from the engine's report.